New tips:
Tenko's Sacrifice is free heals. You can heal everyone at the end of a stage and between waves if you time it right. Use it right before the final Seethe is killed, kill them, then suspend the save. Re-enter and your tsuba guards are fully charged and everyone is healed!
I ended this run with 98 rations and almost 40k orbs.
Kochin's Ward and Taijo's Favor were my other tsuba guards but I'm doing a new run and opted for an offensive one to replace Taijo's Favor. When you max out defense, villagers and Yoshiro can't be hurt anyway.
(I had no idea maxing out defense made Yoshiro invulnerable too.)
(I had no idea maxing out defense made Yoshiro invulnerable too.)
Always pick orbs as a reward because the mazo talisman shrine can give you a freebie.
Use talismans to reduce damage to villagers and increase their health. I only had two for Soh: Greatly increase attack and slightly increase tsuba guard recharge.


