■第4回 ひとうばんはろくろ首
— 【公式】 祇(くにつがみ):Path of the Goddess (@Kunitsu_Gami_JP) April 24, 2026
敵の機能として、餓鬼が地上なら空中も必要。と当たり前の流れでデザインを起こしはじめる。
空中か…そういえばろくろ首って伸びる以外にも飛ぶってあったよね…からの着想です。
ただ、顔が飛んでくるのも芸がないと感じ、考えていた所。… pic.twitter.com/dgXdNEUX4X
第4回 ひとうばんはろくろ首敵の機能として、餓鬼が地上なら空中も必要。と当たり前の流れでデザインを起こしはじめる。空中か…そういえばろくろ首って伸びる以外にも飛ぶってあったよね…からの着想です。ただ、顔が飛んでくるのも芸がないと感じ、考えていた所。一旦は敵の機能を先に詰め、飛んでくる、弓が必要だ!だけでは、色々と不備が出そうだったので、降りて来て、攻撃するけど、ゲーム的には他ユニットを止める動きがあっても良いかなと考え、現在の飛ぶ、降りる、呪詛でユニットを惑わせ止める。となり、ここまでくれば飛ぶ時は、泳いでるニュアンス、降りてきて呪詛唱えるときに顔になる!となって、落ち着きました。
■Round 4: The Number One Is RokurokubiAs an enemy function, if gaki are on the ground, then aerial ones are needed too. And so, in that perfectly natural flow, I started fleshing out the design.Aerial, huh... Come to think of it, rokurokubi don't just stretch—they're said to fly too... and that's where the inspiration came from.But having just the face flying in felt a bit too gimmicky, so I was mulling it over.For a bit, I focused on pinning down the enemy functions first: it flies in, needs a bow! But that alone seemed like it'd leave a bunch of gaps,so I thought, it comes down, attacks, but game-wise, maybe it should have a move that halts other units too,leading to the current setup: it flies, descends, and uses curses to confuse and stop units.At that point, it clicked—when flying, give it a swimming vibe, and when it descends to chant curses, it turns into a face!And with that, it settled into place.
Plaque Lore:
顔が見られることを嫌 い、手で覆 い隠 し恥 じらう者がいた。 ある村人は、どうしてもその顔が見たいと思った。 満月の夜、村人がその者とすれ違 う際に無理やり手をどかせたところ、 顔はなく代わりに手の平に顔らしきものがあり、 それを見た村人は呪 いをかけられてしまったと言う。
Once upon a time, there was a man who was cursed for prying into what was not his to know. One day, this man met a shameful villager who resolutely hid their face behind their hand. Determined to reveal that face, the man took the hand in the light of a full moon and wrenched it away.
Eager to appease his curiosity, he took in the sight in front of him, only to find that mysterious face not on their head, but on their hand.
