ᴄᴀʀʀʏɪɴɢ ᴀ sᴡᴏʀᴅ ʙᴜᴛ ɴᴏᴛ ᴀ ɴᴀᴍᴇ, ᴀ Fɪɢᴜʀᴇ ʀᴜɴs ᴀᴄʀᴏss ᴛʜᴇ ʙʀɪᴅɢᴇ ʙᴇᴛᴡᴇᴇɴ ᴛʜᴇ ʜᴇᴀᴠᴇɴs ᴀɴᴅ ᴇᴀʀᴛʜ.

Oh, ᴀ ᴍᴇssᴇɴɢᴇʀ ᴏғ ᴛʜᴇ ᴅᴇɪᴛʏ ʜᴀs ᴄᴏᴍᴇ!

❀ Previous Theory(until I write about my new, current one)❀

Kunitsu-Gami lore as its own entity: looking at myth of the mountain god and new ideas on Cursed Soh's identity.

Thursday, 25 June 2026

Kunitsu-Gami Game Design Commentary 18: Nurikabe(塗壁ぬりかべ)

■第18回 驚異で最高の出落ち、塗り壁!?
塗り壁…難しい、とても難しい。動き遅くなるだろうし、大きさにも限界あるしどうにかならんもんかと。
ミーティングの最中に「像が真っ二つに割れて広がって壁になる」というアイデアが出て来た瞬間完成。
道の広さは引き具合で制御対応可、速度は一定で近づく恐ろしさ、大事なのは何よりも見た目とギミックのインパクトですね。
像は具体的な見た目にするのは心苦しいので、それっぽい偶像をデザイン。中の畏哭はデカい顔で平べったい身体が入っていて、
広がるとそれを坂に敵が昇ってくると伝え、後は担当者の情熱で仕上げて貰いました。色んな解釈の塗り壁が居ても良いんじゃなのかな…
唯の像がまっすぐ動くだけという事でアニメーターの方もビックリしていました。
■18th Round: The Ultimate Drop Comedy with Amazement, Plaster Wall!?
Plaster Wall... it's tough, really tough. It'll slow down the movement, and there's a limit to its size too—wondering if there's any way around it.
Right in the middle of the meeting, the moment the idea "the statue splits clean in half and spreads out to become a wall" came up, it was done.
The width of the path can be controlled by adjusting the pull, the speed is constant for that creeping dread as it approaches—most importantly, it's all about the visuals and the gimmick's impact.
It felt wrong to give the statue a specific look, so I designed something like a vague idol. Inside, there's the Wail of Dread with a huge face and a flat body crammed in,
and when it spreads, it conveys enemies climbing up it like a ramp—after that, the person in charge wrapped it up with their passion. Maybe it's okay to have all sorts of interpretations of "plaster wall" out there...
The animator was shocked too, since it was just a straight-moving statue and nothing more.

Plaque Lore:
巨大きょだいな仏像の姿をした畏哭いこくそうたちの目の前でかべとなり妨害ぼうがいしてくる。とある村の男の話では夜道を歩いていると、 地響じひびきと共に暗闇くらやみの中から巨大きょだいな仏像が現れたという。男が先に進もうとすると突如とつじょ仏像は二つに割れ、かべとなって道をふさがれてしまったという記録が残されている。
The Nurikabe appear as large Buddha statues, but can turn into walls to block Soh's path. Legend says that there was once a man who was walking in the pitch of the night when all of a sudden the ground beneath his feet shook, and a tremendous Buddha statue appeared as if from the shadows themselves. The man tried to continue past, but the statue split into two, forming a large, impassable wall.
A dangerous enemy in the DLC. It can flatten Yoshiro, defiling her instantly.